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Illustration: an ape built of blocks, wearing goggles, rides a red rocket as it lifts off a desert mesa
ApeSync · live on mainnet, by approval

In the first block,
out on time.

ApeSync is our trading engine, written in Rust and running in Frankfurt. It snipes your team's launches, copies the wallets that win and sells on rules, steered by your team from a live panel.

2 ms
From launch signal to every signed buy
< 1 ms
To send an exit, already signed
10
Automatic exit rules
15%
Of profit, only on winning sells
How it works

Set it up once, then let it trade.

ApeSync runs on our servers around the clock. Your team decides what it watches, how much it spends and when it gets out.

  1. 01

    Open a workspace

    Once ApeSync is open for your account, create a workspace for your team, invite members and add buy wallets, in bulk if you need many.

  2. 02

    Set the rules

    Add your team's dev wallets to snipe and the leader wallets to copy, then choose sizes, filters and the exits every position carries.

  3. 03

    Go live when ready

    Start in dry run, where everything is built and simulated and nothing is sent. Going live takes a typed confirmation.

01 · Launch sniper

Your team launches. ApeSync is already in.

It follows your team's dev wallets. The moment one of them creates a coin on pump.fun, from the site or any launch tool, every buy wallet fires its own transaction, aiming for the very same block.

  • Each wallet buys separately, sized per wallet
  • Skips launches by dev buy or entry market cap
  • Rehearses the hot path every second, so it never starts cold
  • Dry run mode builds and simulates everything, sends nothing
One Solana slot, to scale≈ 400 ms per block
~105 ms → +2 mslaunch seen before it executes, every buy out 2 ms later
0 ms · leader starts block N400 ms · block N closes
The dev's create travels to the leader and through the network.ApeSync decodes it before it executes and fires every wallet's buy.Our buys race into the same block. The first live test landed in it.
Copy activity liveillustration
  • buywhale-7 · $PEPE2 1.20 SOL0.05 SOL × 3 walletsCopied
  • sellalpha caller · $MOON 40% of bagmirror 40%Sold
  • buysmart money #3 · $CAT 0.04 SOLbelow min 0.1 SOLSkipped
  • buywhale-7 · $DOGE9 2.00 SOLvia Axiom, seen executedCopied
02 · Copy trading

Follow the wallets that win.

Add a leader wallet and ApeSync repeats its pump.fun trades on the curve and on PumpSwap. Direct trades are caught before they execute; trades routed through Axiom, Photon, Jupiter and other tools moments after they land.

  • Fixed size, or a share of what the leader spent
  • Mirror their sells, or exit on the first one
  • Minimum size, a market cap ceiling, one buy per coin
  • Daily budget and a cap on open copies
03 · Smart exits

Ten ways out, all automatic.

Every position carries a sell for 100% that is already signed and signed again on each price move, so when a rule fires there's nothing left to build: it goes out in under a millisecond. Rules work on the bonding curve and after migration to PumpSwap, for sniped and copied coins alike.

01Take profit ladderSell parts at 2×, 5×, or a market cap.
02Stop lossOut when it drops below cost.
03Trailing stopOut when it falls from its peak.
04Max holdOut after a set time, win or lose.
05Whale buySell into a big buy, seen before it executes.
06Dev sellThe creator sells, we react before it lands.
07Unique buyersTake profit when the crowd arrives.
08Momentum fadeBuying dries up, we leave.
09Curve progressSell as the bonding curve fills.
10On migrationAct the moment it reaches PumpSwap.
04 · Control panel

One panel for the whole team.

The engine runs on our servers. Each team gets its own workspace in a panel inside Apache: its own wallets, devs, leaders and rules, members with roles, live updates and nothing to install.

Live overview

Engine state, feeds, launches and fills as they happen.

Positions

Value, PnL and curve progress per coin, with sells in one tap.

Wallets

Buy wallets, their sizes and balances. Create them in bulk.

History and audit

Every trade with its transactions, and who changed what.

Speed

Built for the first block, measured, not promised.

A Solana block lasts about 400 milliseconds. Everything ApeSync does between seeing a trade and sending ours fits into two of them.

  1. 01Decode the launchfrom raw network data, before it executes22 µs
  2. 02Build and sign every buyall wallets, each its own transaction0.3 ms
  3. 03Hand off to the block enginewarm connection to Helius Sender, same city0.9 ms
  4. Whole reactionabout: launch seen → every buy on its way2 ms
Signal in → transaction outapprox. · 1 cell = 1 ms
Home PC, Warsaw31 ms
Our servers, Frankfurt2 ms

Same engine, same feeds. The difference is distance: Frankfurt sits a millisecond from the services that carry transactions to Solana's leaders.

Measured on our servers in October 2026. Network conditions vary from launch to launch.

Pricing

It earns when you do.

ApeSync takes a share of the profit on each sell it makes for you, and nothing when a sell loses.

15%of the profit on each sell.
  • A sell at a loss pays nothing
  • Only on coins bought through ApeSync
  • Dry runs are free
  • No fee on deposits or withdrawals
  • Solana network fees apply as usual
A winning sell
Bought for
1.00 SOL
Sold for
1.80 SOL
Profit
0.80 SOL
Fee, 15% of profit
0.12 SOL
You keep
1.68 SOL
A losing sell
Bought for
1.00 SOL
Sold for
0.70 SOL
Profit
none
Fee
0.00 SOL
You keep
0.70 SOL
Security

Real money, handled like it.

Both products move real SOL on mainnet. So keys stay put, actions with real money take a deliberate step, and every change leaves a trace.

Keys never leave the server

Apache encrypts every wallet key with AES-256-GCM; ApeSync keeps its keys on a locked down engine server. The browser only ever sees addresses.

An engine you can't reach

The trading engine has no public address. Only the panel talks to it, over a private network behind a firewall.

Live takes a second step

Everything starts as a dry run. Going live and withdrawing both ask you to type a confirmation first.

Every change is logged

Arming, settings, sells and withdrawals are written to an audit log with who did it and when.

Access by invitation

ApeSync opens only for members an admin lets in, one account at a time. Everyone else sees Apache.

Behind Cloudflare

Traffic is filtered for attacks and encrypted on every hop, from your browser to our servers.

FAQ

About ApeSync

What traders ask before they go live.

What is ApeSync?

Our trading engine for pump.fun and PumpSwap: it snipes your team's launches, copies leader wallets and exits positions by rules. It runs on our servers; each team steers it from its own workspace in a panel inside Apache.

What does ApeSync cost?

15% of the profit of each sell, on coins bought through ApeSync. A sell at a loss pays nothing. Nothing for dry runs, nothing on deposits or withdrawals.

Can I try it without risking money?

Yes. Everything starts in dry run: ApeSync builds and simulates every trade and sends nothing. Going live asks you to type a confirmation first.

Which markets does it trade?

pump.fun coins, on the bonding curve and after they migrate to PumpSwap. Snipes and copies use the same exit rules on both.

Where does it run?

On our servers in Frankfurt, a millisecond from the services that carry transactions to Solana's leaders. Your team steers it from a panel in the browser; there is nothing to install.

Who holds the keys?

The trading wallets live on a locked down engine server with no public address. Owners and admins of a workspace can withdraw funds and export the keys.

How do I get access?

Create an account. During the beta an admin opens ApeSync account by account. Once it's open, you create a workspace for your team and invite your members.

Illustration: later that night, the rocket is a bright point high above the mesas, its contrail arcing up
Private beta, sign ups open

The doors
are open.

Make an account today. During the beta an admin opens Apache and ApeSync for each account, so there may be a short wait.

Join the private beta

Free to join. ApeSync only earns on sells that make a profit.